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No More Heroes developer Soichi Suda a.k.a. Suda51 and Resident Evil creator Shinji Mikami are interested in returning to the Killer7 series.
The two renowned game makers discussed their potential futures during an installment in one of Grasshopper Manufacture’s Grasshopper Direct presentations. Toward the end of the 40-minute video, which primarily offers a behind-the-scenes look at Shadows of the Damned: Hella Remastered, Mikami and Suda were asked to comment on what they’re working on next. It was the Resident Evil veteran who brought up his desire to see more from Killer7.
“I’ve realized that I want to stay as hands-on as possible when it comes to game creation, and I’d love to see Suda make a sequel to Killer7,” Mikami said.
Suda, surprised, replies, “Seriously?!”
Killer7 launched in 2005 and follows Harman Smith and his seven killer personalities. Fans have grown to appreciate the game in the last 19 years, with many falling in love with its unique gameplay, visuals, and style. We gave it an 8.1/10 in our original review, and at the time, we said, “Players who can look beyond the control mechanics will find a truly bold and intriguing adventure game lurking within Killer7's beautiful cel-shaded visuals.” Suda directed Killer7 with oversight from Mikami and isn’t opposed to revisiting its world.
“I’d rather make a complete edition first.
“Someday we just may see a Killer7 sequel or a ‘complete edition,’ " Suda adds. However, it sounds like he’d prefer to start with the latter.
“I’d rather make a complete edition first. First a complete edition and then Killer11,” he says with a smile. Suda continues: “I don’t know – ‘Killer7-something,’ probably. Maybe ‘Killer7: Beyond.’”
Mikami feels a Killer7 complete edition might be “doable,” but Grasshopper would need to first decide whether to pursue it or some sort of sequel first. For now, no sequel has been announced. For more, you can learn about the Killer7 PC port that arrived in 2018.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.
The two renowned game makers discussed their potential futures during an installment in one of Grasshopper Manufacture’s Grasshopper Direct presentations. Toward the end of the 40-minute video, which primarily offers a behind-the-scenes look at Shadows of the Damned: Hella Remastered, Mikami and Suda were asked to comment on what they’re working on next. It was the Resident Evil veteran who brought up his desire to see more from Killer7.
“I’ve realized that I want to stay as hands-on as possible when it comes to game creation, and I’d love to see Suda make a sequel to Killer7,” Mikami said.
Suda, surprised, replies, “Seriously?!”
Killer7 launched in 2005 and follows Harman Smith and his seven killer personalities. Fans have grown to appreciate the game in the last 19 years, with many falling in love with its unique gameplay, visuals, and style. We gave it an 8.1/10 in our original review, and at the time, we said, “Players who can look beyond the control mechanics will find a truly bold and intriguing adventure game lurking within Killer7's beautiful cel-shaded visuals.” Suda directed Killer7 with oversight from Mikami and isn’t opposed to revisiting its world.
“I’d rather make a complete edition first.
“Someday we just may see a Killer7 sequel or a ‘complete edition,’ " Suda adds. However, it sounds like he’d prefer to start with the latter.
“I’d rather make a complete edition first. First a complete edition and then Killer11,” he says with a smile. Suda continues: “I don’t know – ‘Killer7-something,’ probably. Maybe ‘Killer7: Beyond.’”
Mikami feels a Killer7 complete edition might be “doable,” but Grasshopper would need to first decide whether to pursue it or some sort of sequel first. For now, no sequel has been announced. For more, you can learn about the Killer7 PC port that arrived in 2018.
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
Be sure to give him a follow on Twitter @MikeCripe.